Games for Change Virtual Festival 2021
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Speakers

Strategic Designer, Interactive Media and Games, U.S. Department of State
Founder, Digital Village
Library Media Specialist, Jefferson County Public Schools
Researcher / Engineer / Designer / Artist, Unity Technologies
CEO, Drue Kataoka Studios
Artist, Entangled Others

Advisor, Black Game Developer Fund
Chief Creative Officer, The Dairymen / Bossa Studios

President, The Pixel Hunt

Digital Producer, Fred Rogers Productions
Digital Producer, Fred Rogers Productions
Writer / Director / Producer / Artist, Cloudred

Producer, Carnegie Mellon University Entertainment Technology Center
Narrative Designer, Carnegie Mellon University Entertainment Technology Center
Programmer, Carnegie Mellon University Entertainment Technology Center
Artist / Game Designer, Carnegie Mellon University Entertainment Technology Center
CEO, Snowbright Studio
Producer / Writer / Game Designer
Stay-at-Home Mom

Owner & Game Designer, Ludoliminal
Music Educator

Managing Director, GSV Ventures
Assistant Professor, Texas Christian University
Visiting Assistant Professor of Game Studies, University at Buffalo, SUNY

Associate Professor of Artificial Intelligence and the Arts, University of Florida
Research Assistant, Pan-Atlantic University, Lagos Business School
Research Associate, Pan-Atlantic University, Lagos Business School

Chief Creative Officer, Akili Interactive
Head of Gaming Creators, Facebook

UX Designer, Niantic Inc.
Interaction Design Director, LEGO Creative Play Lab

Co-Founder / CEO, MMOS
Senior Research Scientist, Fair Play Alliance / Blizzard Entertainment
Chief Product Officer, Understood
National Correspondent, USA TODAY
Founder / Chief Creative Officer, Movers and Shakers NYC
Senior Director of Public Policy, XR Association
Game Industry Executive

Canada Research Chair in Game Studies and Design, Concordia University
Graduate Assistant, American University Game Center
Student
Student

Business Development, Ludus Games
Founder / Creative Director, Akoia & Company Ltd
Co-Founder / Studio Director, Perfect Garbage
Head of Communications and Localization, MENA / Ubisoft
Associate Professor, Director of the Learning Sciences Program, McGill University
Gameplay Programmer, Glow Up Games
Chief Business Development Officer, HiDef, Inc.

Head of Studios, BetterUp
Head of Social Good, Xbox

Chief AI Ethics Advisor, EMA Advisory Services

Co-Founder / Chief Innovation Officer, COMPASS Pathways
Director, Redstart Interactive
CEO, FireflyVR
Founder / Executive Director, The AbleGamers Charity

Director of Community Safety and Digital Civility; Roblox
Associate Producer, Treyarch
Co-Founder, The N.D.N. Players Research Group
3D Environment Art Student, University of Wisconsin-Stout
CEO, ARA Journeys
Graduate Research Assistant, University of Hawai'i at Mānoa
Senior Tech Advisor, Novetta
Postdoctoral Fellow, University of Cambridge
Founder, Ndemic Creations

Understood
History Teacher, Collège Jean de la Mennais
PhD Student, University of Hawaiʻi at Mānoa

MegaGrants Manager, Epic Games

Director of Education, Unreal Engine, Epic Games
Programmer, Carnegie Mellon University Entertainment Technology Center
Game Designer, Carnegie Mellon University Entertainment Technology Center
Senior Principal Research Scientist, OptumLabs
CEO, The New Georgia Project
Counsel, Foley Hoag LLP
Research Scientist, HP Inc.
Creative Director, Experimental Design
Thomas More Storke Professor of Communication, Stanford University

Impact Producer, Crux
Associate Professor, Saint Louis University
Professor, University of California San Diego

Vice President, HTC
Communications Lead, The World Bank
Sr. Advisor for Innovation / Director of Education Technology, US Department of Education
Founder / CEO, Niantic, Inc.
Game & Narrative Designer, Studio Fizbin / Massive Miniteam
Producer, The Game Band
Artist
Senior Vice President, Marketing and Partnerships, WarnerMedia
Founder / CEO, Girls Make Games
Content Director, Densho

The Geek Lyfe
Booths

Unreal Engine
Preparing Students for the Jobs of Tomorrow

Apart of Me
Guiding Young People From Grief To Compassion

Beyond Blue
A narrative adventure into our planet's beating blue heart.

We Are The Caretakers
Defend your planet & animals from sci-fi poachers in this strategy RPG

iCivics
Free, digital games to engage students in meaningful civic learning

Legends of Learning
Explore our library of math, science, and career training games!

Supernatural
Real Coaches. Stunning Destinations. Finally, a Workout You'll Love

NYC Mayor’s Office of Media & Entertainment
Top Ten City for Game Developers

Disinfo Cloud
A counter-disinfo hub supported by the US DOS Global Engagement Center

Ubisoft
Enrich players' life by creating memorable gaming experiences

XR Association
Promoting the responsible development & adoption of VR, AR & MR.

Evil Geniuses
Live Evil Think Free

GamingMalta Foundation
Home of Gaming Excellence

Core Games
Your Portal to the Multiverse — Create, Publish, and Earn

Games for Change Latin America
The Latin America Chapter of Games for Change

Games for Change Europe
The Europe Chapter of Games for Change

Games for Change Asia-Pacific
The Asia-Pacific chapter of Games for Change

Games for Change Africa
The Africa chapter of Games for Change

Grand Story
The winning SGDP game from developers in Ukraine. You are an elderly woman living in a rural area. Apart from doing your daily routine, you are also waiting for a letter from a grandson.Will your grandson write a letter?

Paving the Way
Cross-Cultural Impact Jam Grand Prize Winner. See through the eyes of a visually impaired person by helping them navigate through town using tactile paving.

Automated Days
Cross-Cultural Impact Jam Most Creative Award. Play as a warehouse worker in an industry that only seeks to become more efficient, despite human well-being.

Mask
Cross-Cultural Impact Jam Making an Impact Award Winner. A game about masking, as well as the risks and rewards of revealing yourself to others.

Piggy
Cross-Cultural Impact Jam Best Visual Design Winner. - In this horror-themed platformer game, you are a pig trying to escape a slaughterhouse.

XR Brain Jam
A meeting of the minds between researchers and XR creators...

A Fold Apart
MOST INNOVATIVE: A puzzle game about a long-distance relationship in a world of folding paper.

Alba: A Wildlife Adventure
MOST SIGNIFICANT IMPACT: Even the smallest person can make a big difference.

Before I Forget
MOST INNOVATIVE: A narrative exploration of a woman living with dementia: love, loss and a life well-lived.

CHANGE: A Homeless Survival Experience
BEST GAMEPLAY: An emotional homeless survival experience within a randomly generated city with rogue-like elements.

Harmony Square
BEST LEARNING GAME, MOST SIGNIFICANT IMPACT: Master the dark arts of disinformation by laying siege to a peaceful, democracy-obsessed neighborhood.

Heirloom
Best Student Game: You’re locked in a mysterious room. But who are you? And why are you here?

Kinfolk
BEST XR FOR CHANGE EXPERIENCE: Highlighting historically excluded black and brown narratives through AR.

Lost Words: Beyond the Page
BEST GAMEPLAY, MOST INNOVATIVE, MOST SIGNIFICANT IMPACT: A young girl uses her story writing as a means of dealing with grief.

Moving
BEST STUDENT GAME: How can you solve a puzzle when you don't have the pieces?

Once Upon a Sea
BEST XR FOR CHANGE EXPERIENCE: A VR documentary, a requiem for the Dead Sea, one of the world's greatest wonders.

Pandemic by Prisms
BEST XR FOR CHANGE EXPERIENCE: An authentic math learning experience that’s grounded in relevance, movement and meaningful discovery.

Quadcade
BEST XR FOR CHANGE EXPERIENCE: The Quadcade explores how VR games can help in the rehabilitation of spinal cord injuries.

Radio General
BEST LEARNING GAME: All you have is a map and a radio. Can you win the battle?

Respite
BEST STUDENT GAME: When the sky falls, use it as a blanket.

Spiritfarer
BEST GAMEPLAY: A cozy management game about dying.

Suzerain
MOST INNOVATIVE: How will you lead?

SYNDESI
BEST STUDENT GAME: Play a nomad living on a farm perched on the shell of Ni'lah.

The Signifier: Director's Cut
BEST GAMEPLAY: A tech-noir investigation into the objective and subjective mind, as well as the secrets within.

The Wednesday
BEST LEARNING GAME: Remembering the painful history and victims of World War II.

Through the Darkest of Times
MOST SIGNIFICANT IMPACT: It's 1933, what would you do?

Wisdom: The World of Emotions
BEST LEARNING GAME: A fun journey that helps kids ages 4-8 wrap their minds around their hearts.

A Promise Kept
One Girl Carried the Stories of 599 Women

All Her Bodies
Five women recount intimate and powerful memories of violence.

Baba Yaga
A reimagined fairy tale where the fate of the forest is in your hands

CROSS
A 360 VR documentary against xenophobia.

Ferenj: A Graphic Memoir in VR
An Afrosurreal Experience.

Gr8ness
An immersive experience through Ethan's lens.

IN PROTEST
Grassroots Stories from the Front Lines

Kinfolk
Highlighting historically excluded black and brown narratives through augmented reality.

Once Upon a Sea
BEST XR FOR CHANGE EXPERIENCE: A VR documentary, a requiem for the Dead Sea, one of the world's greatest wonders.

POV: Points of View
Control begins where privacy ends...

Prison X
A mythological journey inside the Neo-Andean underworld.

Quadcade
Rehabilitation VR games for severe spinal cord injuries.

Queerskins: ARK
A devoutly Catholic mother imagines her gay son alive and in love.

Reeducated
Inside Xinjiang’s Secret Detention Camp

Samsara Ep.1
A VR film about the reincarnation of life.

Secret Garden: Our Stories Are Algorithms
An immersive web experience by Stephanie Dinkins

The Book of Distance
A virtual reality experience by Randall Okita and the National Film Board of Canada.

The Curious Life of Bill Mont
Have fun while aging!

THE GAP - "The Future of Work"
Questioning ourselves on our own point of view.

To Miss The Ending
A VR film exploring a not-so-distant future.

Under the Skin
Find yourself ducking bullets on this interactive VR documentary.

Upstander
How can we be part of the solution and not be part of the problem?

We Live Here
A biographical look into the experience of homelessness.

World in a Cell VR
An artscience collaboration.

A Run for Diversity
G4C Student Challenge: Grand Prize Winner – NYC

Resilient
G4C Student Challenge: Grand Prize Winner – Los Angeles

Gearville Council
G4C Student Challenge: Grand Prize Winner – Atlanta

Solitude
G4C Student Challenge: Grand Prize Winner – Detroit

Your Box
G4C Student Challenge: Grand Prize Winner – National